HDR Photography – How to shoot an HDR

High dynamic range imaging (HDRI or just HDR) is a set of techniques that allow a greater dynamic range of luminances between the lightest and darkest areas of an image than standard digital imaging techniques or photographic methods. This wider dynamic range allows HDR images to more accurately represent the wide range of intensity levels found in real scenes, ranging from direct sunlight to faint starlight.

Tone mapping techniques, which reduce overall contrast to facilitate display of HDR images on devices with lower dynamic range, can be applied to produce images with preserved or exaggerated local contrast for artistic effect. (Source)

Different photographers do it differently and prefer different HDR looks. Most would say that a tripod is absolutely necessary to match the bracketed images up. I personally shoot a lot of HDRs just handheld. If one considers Joe McNally’s tips on how to actually hold a camera still, doing HDRs handheld is not a big miracle. However, I also use the inbuilt bracketing system, this way I just need to keep the shutter pressed, and wait till a series of 5 or 7shots is taken. There are photogs out there that would only shoot HDR manually setting the shutter speed manually – but that certainly means you need to use a tripod!

So here is how I go about it:

Step One: Set your camera to Aperture Priority Mode (A on Nikon, AP on Canon)

Step Two: Set your camera to bracketing (BKT) and select your settings. I normally choose 5 frame with 1stop exposure increments. THis will result in 2 shot underexpsed, 1 correct exposure, 2 over exposed.

Step Three: Frame you subject, Hold tight, and push the shutter.

If you’ve done it right, your should now have a set of 5 frames to photomerge. I always! shoot RAW to get the most captured data out of images. To actually create an HDR image, software like Photoshop or Photomatix is required.

Step Four: Import the images into Photomatix (for example) and select “Generate HDR Image” . Select the 5 frames you took. Click “Generate HDR”. Photomatix will then do it’s bit and present you with an image that looks nothing like and HDR. – But there is another option to select, called “tonemapping”. When selecting “Tonemapping” You get a stak of other options such as Strength, Color Saturation, Luminosity, Light Smoothing etc. I normally only select the Light Smoothing option. THis allows you to really alter the look of your HDR, to either look like a very soft HDR with all the high dynamic range features – but without the HDR look, up to a very harsh HDR look, which may work or may not – based on your subject and preferences.

Step Five: Make your adjustments and hit “process”

Step Six: Save the HDR that was generated as a tonemapped tiff file

Step Seven, import it into Lightroom, Aperture or Photoshop to make the final adjuste and processingg to create the look you want. You could try and do that in Photomatix, but I prefer above mentioned programs as they give you a much better result and are easier to adjust and use.

So there you go. HDR done.

Aperture 3 Review and GFX issues on MBP 13″

In my initial review I used an "oldish" 2007 MBP which, as I realise, might have been causing some of the described display and performance issues due to slower hardware etc. However, keep in mind that a) Lightroom runs like a breeze on the same machine, and b) that this MBP though 3 years old should theoretically be capable of quite advance display performance. Having said that, I decided to try Aperture 3 on a 2009 Aluminium MacBook 5.1 (which has since been renamed to MacBook Pro), running a 2Ghz Core Duo Chip and the Nvidia GeForce 9400M (256 VRam) graphics card.

Importing the 47 Nikon NEF Raw files was much! faster and the import complete window popped up after less than a minute. Again running some basic adjustment like levels, changing basic settings like WB and contrast and adjusting saturation etc worked pretty well. I say pretty well, because I still feel Aperture responds rather slowly even for these simple adjustments. But let’s not be too critical … I then just openened the adjustement panel and started adding some of the options that are hidden from the set-up layout. (vignetting, levels sharpening etc. just the standard stuff one would use.) So just adding them to the tools palette – not actually working with them – Aperture 3 crashed.

Aperture 3 Crash Report

Well, and it didn’t really get any better. I restarted the software and tried to play around with skin-smoothing, which for me is the highlight of the new version. The results were similar graphic card GFX issues when zooming in or out, very slow response when changing sliders, spinning color wheel of death, often having to wait 10 – 20 seconds before even just the brush size was changed, or a brush stroke displayed.

Aperture 3 gfx issue-mbp

Quite disappointing again, and as I have to say unfortunately, in my short experience Aperture 3 was not any better than Aperture 1 or 2 in terms of performance – in fact probably slower for most of it.

Summarising, even on a pretty new machine, the system is slow and has performance issues that, imho, would prevent any effective workflow. However I need to add, that Aperture performed a lot better on the new machine, though in reality is still slow and unreliable especially when changing settings in a faster (or normal working speed) pace. And as a final note, I should add, that at the point when Aperture starts to really slow down, the whole system goes slow with it, it affects Finder and responsiveness of other running applications.

I should add that it appears that though the GFX issues are not that commonly encountered by other testers (at least I haven’t seen any reviews on that yet) the slowness of Aperture is experienced by others, too: http://scudamor.wordpress.com/2010/02/13/aperture-3-review/

Thus endeths my Aperture 3 review. I was hoping and looking forward to write something more positive, but these seem to be the facts.

However, I am happy to report that Apple contacted me very quickly after posting the initial review, and they are trying to reproduce the errors described. This to me really shows a few things: Apple is on the forefront in responding to these issue. They understand the power and value of social media and obviously are pro-actively scanning the web for any review, perhaps my twitter post helped in this regard. Apple is interested in finding solutions and take this sort of stuff seriously. They have been good communicators so far and if this all helps to make Aperture a better product, I’m happy.

Testing Aperture 3

The last 2 days or so have seen a little bit of a Buzz with the release for Apple’s new professional photo-editing tool Photoshop Aperture 3. Some big names like Chase Jarvis and Joe McNally have blogged about it with the same ethusiastic announcement. Finally, it sounded like, there is a real tool for editing photographs and finally, skin smoothing, retouching and even HD video editing can be done in one and the same application only.

Being of sceptical nature, especially when it comes to Aperture – having tried to establish a functional workflow with Aperture Version 1 and 2 in the past – I proceeded to install the new Apple Aperture 3 Trial Version, to give the new kid on the block a bit of a check up. My hope was that we would see the long awaited speed improvement and better workflow. I knew that Aperture’s tool palettes had always been pretty powerful, and was just expecting a few improvements not much more. My main focus was to see how newly advertised features, such as skin smoothing, the video editing and even face recognition would perform.

Importing just 47 RAW images (Nikon NEF files, each ca. 15mb, D2X) into a new catalogue was a bit of a blow to the expected joyous encounter with Aperture 3. Only a full 6 minutes later (for 47 images only) was I able to take the next step. This would get interesting when trying to import a few hundred wedding shots. (12mins/100shots? Unthinkable.)

Well, I had some testing to do … I ran a few curves, changed some basic adjustments such as WB, contrast etc. Set a black-point and white-point etc, which all worked fairly flawless as expected. Good one.
Chase mentioned the new presets in his video on apple.com, so I decided to give them a go as well just randomly setting Exposure Compensation to -1. Nothing happend – until ca.20 seconds later. That’s how long it took to see the changes on screen. There we had it again: The old Aperture issue called sluggish response – welcome back home!

Little did I know that 20 seconds in Aperture 3 should be considered "lighting-strike fast". Zooming in to 100% on a shot (Z-key short-cut) the image preview blurs instantly, the processing and the loading weel starts spinning and it took 27-55 seconds for the zoom-in only to be rendered with a refocused image on screen.

Let’s cut this short, skin-smoothing seems to work okay, but response time to see results vary from 10-64 seconds, and I just don’t have that much time (having to wait a minute for every little brush stroke to materialise). I got all sorts of weird display errors when trying to skin-smooth, zoom in or out, or even dare to space-bar drag an image. Blue, black and blue screens all come pre-packed (see below). Aperture 3 crashed, the tools were sluggish and dragging behind the mouse movement at times, flickering scroll-hand when dragging an image in 100%. etc. pp.

Suffice to say, I didn’t end up testing dodging and burning, nor face-recognition or the praised HD video editing. I also didn’t import 1000 or 5000 shots. Working on one shot, just trying to do some basic retouch and adjustments was painful enough. This test was performed on an MBP, with (only?) 3GB RAM. (standalone and attached cinema display, which didn’t make a difference). Perhaps one needs to run Aperture on an 8 Core, 16GB Ram MacPro, but surely that can’t be the answer. Apple, you do a lot of good stuff, photo editing software, it seems, is not one of them.

Aperture-3-display-issue-black-screen.jpg

Well, I am pretty sure it wasn’t that dark that day. Some rendering bug when applying adjustments.

Aperture 3 display issue green screen box

Skin-retouching. Isn’t green a nice color, too?

Aperture 3 display issue blue screen

This actually looked pretty funky. Did they make Avatar like that? Is it an easter-egg? Not sure, but the fact that blue faces started flickering randomly across the scene didn’t give me more hope. Someon explain?

Aperture-3-display-issue-green-screen.jpg

Adobe CS3 is finally here

Adobe finally released the new CS3. It comes in four different software bundles as well as single application options – which in comparison are way expensive, not that any of these bundles is necessarily cheap, but then we’re talking about the most sophisticated set of software there possibly is. Since my extensive 3 day test (not) of Photoshop CS3, I have been looking forward to this day. I would like to eventually try to get the Creative Suite Master Collection as an upgrade and student version, upgrading my Photoshop 7 and Illustrator Student Versions. I hope they are still valid for upgrades. PS7 has been a bit of a slow option on the Intel Mac, being run through Rosetta, and the new baby will boost speeds up quite tremendously. Hey, and my birthday’s coming closer, too. Adobe CS3

Adobe Lightroom Beta

I tried out the new Beta of Adobe Lightroom, I must say I really like it alot. A great tool to edit images especially RAW files. Really fast and reliable. The possibilities are really vielfältig.

Talking about Adobe: Check out their – admittedly not quite uneigennützige – campaign Youth Voices. I think it’s a great! idea, I think there needs to be more of this. Changing lifes for the better, making an impact. Good stuff. Watch the “Ethnic Make-Up” Clip. Sweet & True!

Update: I purchased Aperture 1 and started editing 3000+ RAW images from my recent trip to East Africa (Sudan, Ethiopia, Niger and Nigeria) . The sluggish response and slow feedback really stop any efficient workflow from happening. Very frustrating! I went out and got Adobe Lightroom instead, which works like a breeze.

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